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CBCPP4.C
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C/C++ Source or Header
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1997-06-07
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4KB
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180 lines
/* (c) R&D Associates 1992-1997.
All Rights Reserved.
For BorlandC++ 4.X. (C only)
Build cbcpp4.clb using:
clint cbcpp4.c -L+cbcpp4c.clb -I. %1 %2 %3 -3- -KB1 -Ab0 -An0 -Ah0 -Ai0
THIS IS A NON-STANDARD C-ONLY LIBRARY, AND IS NOT ADVISED. USE
CBCPP4.CLB DIRECTLY.
*/
/* Force correct stuff even if the wrong compiler is specified. */
#undef __TURBOC__
#undef __BORLANDC__
#undef __SC__
#undef __ZTC__
#undef zpage
#undef no_init
#undef monitor
#undef non_banked
#undef _handle
#undef selector
#undef _SIZEOF_INT
#undef _SIZEOF_LONG
#undef __TID__
#undef MSC_VER
#undef WIN32_LEAN_AND_MEAN
#undef __FLAT__
#undef __WIN32__
#undef _WIN32
#undef M_I86
#undef _M_IX86
#undef __declspec
#undef __inline
#undef __int64
#undef __unaligned
#define __TURBOC__ 0x400
#define __BORLANDC__ 0x400
#pragma lint -w-tni
#pragma lint -w-tns
#pragma lint -w-rtm
// This must be out of order to get definitions needed later. Don't you just
// hate headers that don't include the definitions they need themselves? You'd
// think the ANSI commitee had never specified how headers should be written.
#include "windows.h"
#include "memory.h"
#include "mmsystem.h"
// Headers which are commented directly are already included by other headers.
// Headers tabbed and commented are 32 bit only headers.
#include "alloc.h"
#include "assert.h"
//#include "atalkwsh.h"
//#include "bcd.h" // C++
#include "bios.h"
#include "bivbx.h"
#include "bwcc.h"
#include "cderr.h"
//#include "checks.h" // C++
#include "colordlg.h"
//#include "commctrl.h"
#include "commdlg.h"
//#include "complex.h" // C++
#include "conio.h"
//#include "constrea.h" // C++
#include "cpl.h"
//#include "cstring.h" // C++
#include "ctl3d.h"
//#include "ctype.h"
#include "custcntl.h"
#include "dde.h"
#include "ddeml.h"
#include "dir.h"
#include "direct.h"
#include "dirent.h"
//#include "dlcapi.h"
#include "dlgs.h"
#include "dos.h"
#include "drivinit.h"
#include "errno.h"
//#include "excpt.h"
#include "fcntl.h"
#include "float.h"
//#include "fstream.h" // C++
//#include "generic.h" // C++
#include "graphics.h"
#include "io.h"
//#include "iomanip.h" // C++
//#include "iostream.h" // C++
#include "limits.h"
//#include "lmcons.h"
#include "locale.h"
#include "lzexpand.h"
#include "malloc.h"
#include "math.h"
//#include "mem.h"
//#include "memory.h"
//#include "mgmtapi.h"
//#include "mmsystem.h"
//#include "nb30.h"
//#include "nddeapi.h"
//#include "nddesec.h"
//#include "new.h" // C++
//#include "ntimage.h"
//#include "ole.h"
//#include "penwin.h"
//#include "penwoem.h"
//#include "print.h"
#include "process.h"
//#include "ras.h"
//#include "raserror.h"
//#include "ref.h" // C++
//#include "regexp.h"
//#include "rpc.h"
//#include "rpcdce.h"
//#include "rpcdcep.h"
//#include "rpcndr.h"
//#include "rpcnsi.h"
//#include "rpcnsip.h"
//#include "rpcnterr.h"
#include "search.h"
#include "setjmp.h"
#include "share.h"
#include "shellapi.h"
#include "signal.h"
//#include "snmp.h"
//#include "stdarg.h"
//#include "stddef.h"
#include "stdio.h"
//#include "stdiostr.h" // C++
#include "stdlib.h"
#include "stress.h"
//#include "string.h"
//#include "strtream.h" // C++
#include "systypes.h"
#include "time.h"
#include "toolhelp.h"
//#include "typeinfo.h" // C++
#include "utime.h"
#include "values.h"
//#include "vdmdbg.h"
#include "ver.h"
//#include "w32sut.h"
#include "wfext.h"
//#include "winbase.h"
//#include "wincon.h"
//#include "windef.h"
#include "windowsx.h"
//#include "winerror.h"
//#include "wingdi.h"
//#include "winioctl.h"
#include "winmem32.h"
//#include "winmm.h"
//#include "winnetwk.h"
//#include "winnls.h"
//#include "winnt.h"
//#include "winperf.h"
//#include "winreg.h"
#include "winsock.h"
//#include "winspool.h"
//#include "winsvc.h"
//#include "winuser.h"
//#include "winver.h"
//#include "wsipx.h"
//#include "wsnwlink.h"
#include "sys/locking.h"
#include "sys/stat.h"
#include "sys/timeb.h"
//#include "sys/types.h"
/* End of file. */